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Like soccer, robot-soccer has well-defined game rules. The FIRA
Cup event is organized into several categories, including the
Micro-Robot Soccer Tournament (MiroSot), the Simulated Robot
Soccer Tournament (SimuroSot) and the Humanoid Robot Soccer
Tournament (HuroSot). These games are played under the watchful
eyes of a human referee and the participants who are the robot
players’ managers and trainers.
In MiroSot, participants need to devise good strategies using
artificial intelligence (AI) techniques, and develop sharp
sensing and precise real-time control for the physical robot-soccer
players. These basic capabilities are needed for the robot-soccer
players to cooperate and coordinate autonomously (i.e., with
“human hands-off”), and are crucial to winning
the game against an opponent team.
As many who have witnessed a MiroSot game will testify, the
excitement always runs high especially when two strong robot-soccer
teams meet. During the match, the robot players autonomously
tackle many unfamiliar situations that arise due to the different
strategies, hardware and control software technologies employed
in the opponent robot players. Like in a FIFA World Cup soccer
match, no one knows for sure which team will win until the
final whistle.
In SimuroSot, the game is played on a computer between two
teams. With no physical robot involved, the game is decidedly
one of complex strategy development using advanced AI techniques.
In HuroSot, a robot player is more human-like in that it
has two legs, hence the term humanoid. Given the current state
of the art, the participants are only expected to endow their
humanoid robot with, for instance, the ability to walk steadily,
avoid obstacles simulating stationary opponent players and
take penalty shots, all under the remote guidance of its human
trainer. |